Post by MrTLicious on Nov 7, 2011 14:20:04 GMT -5
Removed:
Spirit Bomb - Deal X damage to target player. X cannot be greater than 5. X is equal to the number of players other than you that mark at least one word in thier post in Bold Deepskyblue
Wormhole
Channel
Shock
Weresheep
Flame wave: 2 damage to target and anyone he's masoned with
Quick Fix - Target player gains 2 HP
Scapegoat (passive) - You have unluckily been turned into a goat this transformation. If there is a vote tie for first place, the village will kill you in their places!
Black Out: Target's alignment is hidden upon death
Fireball
Lightning Bolt
Doppelganger
Cosmic Stethascope - Target player learns of his or her mortality. And the mortality of any players he or she is masoned with.
Chain Mail Armor - Healing and Damage dealt to target player is reduced by half rounded down.
Draw Blood
Known:
Bleed Out - Deal 1 damage to target player. That player is dealt 1 additional damage every day unless he or she is healed.
Blood Rain - do 2a damage to someone, where a is the amount of HP they were healed for today.
Mirror Shield - reflect abilities back on the person who used them.
Infuriate - Target player deals and is dealt twice as much damage today.
Bizarro Blessing - Chose a player. Healing abilities that target that player count as damage and damage abilities count as healing today.
Bolt of Many - Target player is dealt damage equal to the number of players in their mason group at the beginning of the game.
Skull Die - Chose a player. I roll a 6d, if it comes up 1 or 6 that player is killed. If it comes up 2, 3, 4, or 5 you are killed.
Spread the Wealth - Target player and each player he or she is masoned with gains 2 HP
Twinshot - deal two damage to two targets
From Thread:
vitality rush: heal 4 damage
Spirit Bomb - Deal X damage to target player. X cannot be greater than 5. X is equal to the number of players other than you that mark at least one word in thier post in Bold Deepskyblue
Wormhole
Channel
Shock
Weresheep
Flame wave: 2 damage to target and anyone he's masoned with
Quick Fix - Target player gains 2 HP
Scapegoat (passive) - You have unluckily been turned into a goat this transformation. If there is a vote tie for first place, the village will kill you in their places!
Black Out: Target's alignment is hidden upon death
Fireball
Lightning Bolt
Doppelganger
Cosmic Stethascope - Target player learns of his or her mortality. And the mortality of any players he or she is masoned with.
Chain Mail Armor - Healing and Damage dealt to target player is reduced by half rounded down.
Draw Blood
Known:
Bleed Out - Deal 1 damage to target player. That player is dealt 1 additional damage every day unless he or she is healed.
Blood Rain - do 2a damage to someone, where a is the amount of HP they were healed for today.
Mirror Shield - reflect abilities back on the person who used them.
Infuriate - Target player deals and is dealt twice as much damage today.
Bizarro Blessing - Chose a player. Healing abilities that target that player count as damage and damage abilities count as healing today.
Bolt of Many - Target player is dealt damage equal to the number of players in their mason group at the beginning of the game.
Skull Die - Chose a player. I roll a 6d, if it comes up 1 or 6 that player is killed. If it comes up 2, 3, 4, or 5 you are killed.
Spread the Wealth - Target player and each player he or she is masoned with gains 2 HP
Twinshot - deal two damage to two targets
From Thread:
vitality rush: heal 4 damage